View allAll Photos Tagged pastebin
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_JULY_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ July 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_AUG_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ Aug 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_JULY_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ July 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_JUNΞ_2018:
♦ Res: 4k
♦ ReShade v3.3.2.290 [[ 64-bit ]]
♦ Custom Shaders [[ June 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_AUG_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ Aug 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_JUNΞ_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ June 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_JUNΞ_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ June 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
"Mirror's Edge"
- SweetFX
- TdInput Freecam & FOV Scripts
Screenshot Size: 3815 x 3951p (downsampled, stitched & cropped)
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_AUG_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ Aug 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_JUNΞ_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ June 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_JULY_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ July 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
╱╲ L I Ξ N : I S Θ L Λ T I Θ |╲| - ╲╱2
//UPG☈ΛDΞ_AUG_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 32-bit ]]
♦ Custom Shaders [[ Aug 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Engine Tweaks [[ Lighting [ Radiosity ], [ skin- ]Translucency & Reflection ]]
♦ Some extra settings added [ Ultra Nightmare ] to an already modded ENGINE_SETTINGS.XML [[ pastebin.com/r2PRJH3C ]]
♦ Hattiwatt1 Cam Tool [[ fresh update Aug 2018 ]]
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
//Alien: Isolation Official Release Date: October 2014
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_AUG_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ Aug 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
╱╲ L I Ξ N : I S Θ L Λ T I Θ |╲| - ╲╱2
//UPG☈ΛDΞ_AUG_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 32-bit ]]
♦ Custom Shaders [[ Aug 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Engine Tweaks [[ Lighting [ Radiosity ], [ skin- ]Translucency & Reflection ]]
♦ Some extra settings added [ Ultra Nightmare ] to an already modded ENGINE_SETTINGS.XML [[ pastebin.com/r2PRJH3C ]]
♦ Hattiwatt1 Cam Tool [[ fresh update Aug 2018 ]]
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
//Alien: Isolation Official Release Date: October 2014
I had some problems while doing this. Firefox literally went unresponsive for 35 minutes. When I went to re scale this, I accidentally scaled it to 1002, instead of 102, which was too much for my shitputer.
So, I lost the finished code, but here's an unfinished one:
It is ungrouped.
☆Full credits here! → pastebin.com/CMtW9Zu0
☆Visit the Echelon mainstore to see other products and become a Patreon member! → maps.secondlife.com/secondlife/Havelock/44/88/3001
All credit goes to Woitek, i just recoloured it.
I noticed nobody did something with Amy's awesome Satrich .308, probably because of the colour, so i hope this will encourage people!
pastebin.com/raw.php?i=GGKwLYUV
Please credit Amy and me :)
Just for convenience, and yes, i will SPW this :3
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_JUNΞ_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ June 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
pastebin.com/raw.php?i=ZfGvUXaJ
Inspired by this
my.deviantart.com/devwatch/#/d37sun4
Finally finished, after contending with numerous PC crashes and grouping errors.
pastebin.com/Fs14LI have not made an N3 weapon in a long ass time. So I thought I would finally make one.
A 6.8mm rifle, roughly based on the QBZ-95 (as suggested by Alice)
Credit to OptionReact for the workspace.
Better quality:
.45 ACP
made for operators who wanted a very stream-line gun, so pulling it out of the holster would be clean, smooth, and quick with no snags. also exceptional firepower and accuracy, and ambidextrous controls.
15rnd Double Stacked mag.
pastebin.com/raw.php?i=MxX09W2M
No white shapes.
╱╲ L I Ξ N : I S Θ L Λ T I Θ |╲| - ╲╱2
//UPG☈ΛDΞ_AUG_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 32-bit ]]
♦ Custom Shaders [[ Aug 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Engine Tweaks [[ Lighting [ Radiosity ], [ skin- ]Translucency & Reflection ]]
♦ Some extra settings added [ Ultra Nightmare ] to an already modded ENGINE_SETTINGS.XML [[ pastebin.com/r2PRJH3C ]]
♦ Hattiwatt1 Cam Tool [[ fresh update Aug 2018 ]]
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
//Alien: Isolation Official Release Date: October 2014
No white shapes
CODE: pastebin.com/p83njTXz
REF: www.seattlefabrics.com/FPC%20Desert%20Camo.jpg
Credit if used in any way
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_JULY_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ July 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_JULY_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ July 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
"Mirror's Edge"
- K-Putt's SweetFX
- TdInput Freecam & FOV Scripts
Screenshot Size: 2291 x 964px
Edit: Forgot to turn on Anti-Aliasing
"Mirror's Edge"
- SweetFX
- TdInput Freecam & FOV Scripts
Screenshot Size: 3145 x 3087p (downsampled & Cropped)
A PDW based completely around the Micro-Uzi design chambered in 9x19mm.
_________________________________
Credit to OptionReact for the SIA logo/font.
_________________________________
Code: pastebin.com/PeYd02Kt
╱╲ L I Ξ N : I S Θ L Λ T I Θ |╲| - ╲╱2
//UPG☈ΛDΞ_AUG_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 32-bit ]]
♦ Custom Shaders [[ Aug 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Engine Tweaks [[ Lighting [ Radiosity ], [ skin- ]Translucency & Reflection ]]
♦ Some extra settings added [ Ultra Nightmare ] to an already modded ENGINE_SETTINGS.XML [[ pastebin.com/r2PRJH3C ]]
♦ Hattiwatt1 Cam Tool [[ fresh update Aug 2018 ]]
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
//Alien: Isolation Official Release Date: October 2014
Guess who's back, once again...
The Pulse Energy Projection System, the coolest looking useless gun in Deus Ex HR.
Worth an all sizes view, I saved it EXTRA large :-p
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_JULY_2018:
♦ Res: 4k
♦ ReShade v3.4.0.346 [[ 64-bit ]]
♦ Custom Shaders [[ July 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
|╱╲|ΛTCH_DOGS ╲╱II
//UPG☈ΛDΞ_JUNΞ_2018:
♦ Res: 4k
♦ ReShade v3.3.2.290 [[ 64-bit ]]
♦ Custom Shaders [[ June 2018 ]]
♦ My own LUT's [[ including, for example filmic-tonemapping LUT ]]
♦ Tweaks
♦ Otis Cam Tool
♦ nVIDIA Display Driver v398.11 WHQL [[ June 2018 ]]
♦ No_HUD & remove outlines Mod 2018
♦ Natural & Realistic Lighting Mod
//Watch_Dogs Official Release Date: May 2014
▼▼▼ TWEAKS & FIXES ▼▼▼:
► Launch options:
"..\games\Watch_Dogs\bin\watch_dogs.exe" -disablepagefilecheck -cpuCount=6 -exThreads=6
► Some tweaks:
edit GamerProfile.xml:
CTRL + F ―► find & change everything with "console" ―► to "pc" like:
DeferredFxQuality="console" ―► DeferredFxQuality="pc" etc
UseMouseSmooth="1" ―► UseMouseSmooth="0"
Smoothness="1" ―► Smoothness="0"
► Own GamerProfile.xml settings:
WD1_June_2018_Alpha ―► pastebin.com/F6kEN0ct
► Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
pastebin.com/raw.php?i=ZqBdfM1C
Help with the description pls! en.wikipedia.org/wiki/Desert_Tactical_Arms_Stealth_Recon_...
This was fun to make. There are some grouping errors here and there, but I like it.
Code: pastebin.com/UYTHweka
Credit to shockwave for a part of the grip.
No white shapes.