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Kinect STL scan from Processing | by atduskgreg
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Kinect STL scan from Processing

Creating an STL file from Processing with Modelbuilder using logic from Kyle McDonald's Makerbot app:


A lot of cleanup of the code to do (including refactoring it so that it can accept depth data from either SimpleOpenNI or Shiffman's Kinect library), but I'm pretty happy with these results. You can check out the current draft of the code here:

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Uploaded on August 18, 2011