Fairytale Fashion: Part 3: Public Collaboration + Feedback (Matthew Borgatti) / Eyebeam Open Studios: Fall 2009 / 2009-10-23 / SML
Matthew Borgatti (Facebook / Flickr / LinkedIn / Twitter / Vimeo) at the Eyebeam Open Studios Fall 2009, a biennial event in New York City celebrating the synergy between art + technology. Matthew graduated from RISD in 2007 majoring in industrial design. You can check out his portfolio at sinbox.org
Matthew Borgatti was born with a painfully overactive imagination, grew up a perfectionist and will probably die on a runaway carnival ride. He went to the Rhode Island School of Design and took summers off to build movie monsters in Burbank beginning with Snakes on a Plane and working his way through Aliens VS Predator II: Requiem. After graduating with his degree in Industrial design he moved out to California to make his fortune. Although this didn't exactly work out he spent his time there interning at Instructables, building boats for Makani Power, publishing a book called Show Me How, running industrial robots for a show called Prototype This! and helping everyone from independent inventors developing their first product to artists working on giant sculptures for Burning Man through Instinct Engineering. He once wore a tshirt so witty that people thought he was both sarcastic and sincere at the same time. The paradox stretched the fabric of spacetime so thin that he was able to high five himself. He's currently working at Eyebeam, developing prototypes for and directing the filming of Diana Eng's project Fairytale Fashion.
Diana Eng: As a fashion designer who works with science and technology, I've learned about some really amazing things. I've had some great experiences as a designer: sitting front row at fashion week, working at various fashion companies, researching at the University of Bath Mechanical Engineering Dept., being a designer on Project Runway, working in Victoriai's Secret Research and Development department, and co-founding NYC Resistor hacker group. When I was a little girl, I wish that my friends and I knew about some of the things I know today. We would have loved to play with them. Dress-up with super sparkling LED's. Imagining worlds made of deployable structures. I want to share all of the neat things I've learned, because no matter what your age, science and technology are always fun to play with.
You may not be able to sew or solder or draft a pattern or program a microcontroller. But that's okay because Fairytale Fashion is about imagining the possibilities. I will be trying my best to make them happen.
Fairytale Fashion is produced with the support of Eyebeam.
Resident, Eyebeam Art + Technology Center
Diana Eng is a fashion designer who specializes in technology, math, and science. Her designs range from inflatable clothing to fashions inspired by the mechanical engineering of biomimetics. In 2005, she was a designer on Season Two of the Emmy nominated hit TV show, Project Runway. She won Yahoo Hack Day in 2006 along with her two-team mates for designing and creating a blogging purse in less than 24 hours. She has worked as an assistant designer in research and development at Victoria’s Secret. She is the author of Fashion Geek: Clothes, Accessories, Tech. Her work has been featured in exhibits both in the U.S. and internationally around the globe, and has graced the pages of such publications as Women’s Wear Daily, Wired, Craft Magazine, and the cover of ID Magazine. Diana currently designs in the NYC fashion industry and is a founding member of Brooklyn based hacker group NYC Resistor.
Eyebeam Open Studios: Fall 2009
Eyebeam is pleased to host Open Studios for its 2009 Senior Fellows, Resident Artists, and Student Residents at Eyebeam’s state-of-the-art design, research, and fabrication studio; showcasing video performance, wearable technologies, code and humor, party technology, and sustainablity design.
Eyebeam is the leading not-for-profit art and technology center in the United States.
Founded in 1996 and incorporated in 1997, Eyebeam was conceived as a non-profit art and technology center dedicated to exposing broad and diverse audiences to new technologies and media arts, while simultaneously establishing and demonstrating new media as a significant genre of cultural production.
Since then, Eyebeam has supported more than 130 fellowships and residencies for artists and creative technologists; we've run an active education program for youth, artists' professional development and community outreach; and have mounted an extensive series of public programs, over recent years approximately 4 exhibitions and 40 workshops, performances and events annually.
Today, Eyebeam offers residencies and fellowships for artists and technologists working in a wide range of media. At any given time, there are up to 20 resident artists and fellows onsite at Eyebeam's 15,000-square foot Chelsea offices and Labs, developing new projects and creating work for open dissemination through online, primarily open-source, publication as well as a robust calendar of public programming that includes free exhibitions, lectures and panels, participatory workshops, live performances and educational series.