so this is my first step toward constructing a starfighter that doesn't suck. I threw down some shapes and colors just to see how they would look; it is evident that is underbuilt, and what is constructed is so with questionable technique. I think sometimes people set forth to build science-fiction with elaborate construction methods, and not necessarily starting with a good design. Some of Ken-Tucky's produce employs techniques we might deem antiquated, but design wise they're hot shit.
If I ever get around to fleshing this out with proper production values it might be ~15% larger, perhaps large enough to accomodate a minifig pilot. (Don't count on either of those proposals!)
As for inspiration design-wise, there is some strong CB Swordfish II, as well as some BSG colonial viper. I love how the ships in Cowboy Bebop have moving parts, unlike the static ILM models of the Star Wars films. Also, the 2005 gamecube game Starfox Assault had some smart ship designs (well, some of them) but that particular game had a habit of making you walk around with a gun, like it was trying to be freaking Halo or something, rather than piloting spaceships like a true space bad-ass.This aircraft from Battalion Wars 2.