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Undertow 3D - complete (rendered) | by krush!
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Undertow 3D - complete (rendered)

Yay, my first, mini Maya project is done. This is an attempt at creating a 3d version of Tool's Undertow album art using Maya.

 

The model was created mostly by extruding polygon faces along curves to create an overall polygonal model. Then I converted this to subdivs to smooth things out.

 

Four spotlights were used for this scene. Two for highlighting the side tentacles, one for the top-front highlight, and one above for overall lighting and shadows.

 

reference image (original album art)

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Taken on September 6, 2007