Conan: Queen of the Black Coast

Developed for THQ, 2006

Combination AD/ Lead Artist role. Established look and feel authentic to Robert Howard’s original vision then created concept art and pre-visualization images for UI, character and world. Directed both in-house and outsourced concept and modeling, wrote clear ADD and in-depth modeling specs (plus scripts) for vendor, maintained an excellent relationship with the IP-side Art Director and daily iterative contact with vendor / contractors, collaborated with engineers on graphics engine development, wrote Max scripts and tools for artists.

Note: These images reflect the effort of a team of many artists, designers, engineers, producers, and testers. As Art Director I do not make every asset in a project but engage in hundreds of hours of art direction and feedback, team management, production planning, asset implementation, &tc.

Images ©2006 THQ
15 photos · 1,151 views