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Fubar_14

Promotional Still Renders from my motion comic animated short film - Fubar.

 

Using Photography, Visual Effects and Animation to push the Motion Comics cinema genre to the next level. The Film uses digital photography shot over several months which are then projected onto geometry and other projection and depth techniques powered inside The Foundry's Nuke X Compositing tool. Every single shot was created inside nukes 3D compositing environment as a sandbox environment.

 

You can view the film directly from www.fubar-movie.com

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Taken on August 4, 2011