High Five (HDR)
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The story of this photo
This is a 6-exposure HDR image from inside the Porta Nigra in Trier, Germany. This building was built by the Romans around 200 AD. Today, it is a World Heritage Site. In the post-processing, I gave this image back some of the colors that the original building must have had.
It has been quite a while since I uploaded my last image. I hope, I have not lost too many of you due to this. I have been busy lately creating new content and new formats. For example, I have started a video tutorial series called Hands-on Photo Tips. I am also in the process of releasing more in-depth content in yet another format. I will tell you more on that soon.
I promise, I will be creating images more regularly now. For now, let's start with a 4-in-1 feature: Over the week, I will also be posting a Before-and-After comparison, a Making-of video, and a Pics-to-play-with feature for this image.
How it was shot
> Taken hand-held
> Six exposures (-3, -2, -1, 0, +1, +2 ev) - semi-autobracketing [details]
> Camera: Nikon D7000
> Lens: Nikon AF-S DX Nikkor 10-24mm f/3.5-4.5G ED
How it was tonemapped
> CA reduction and white balance correction on all source exposures in Adobe Camera Raw [details]
> Saved the 6 images as TIFFs
> Created two additional exposures in ACR to get all the details in the highlights and in the shadows [details]
> Applied noise reduction (Topaz Denoise) to each of the source images [details]
> Resulting TIFF images were then used as input to Photomatix (Details Enhancer option)
How it was post-processed
> Post-processing was done in Photoshop
> Topaz Adjust to get back the details and the colors [details]
> Topaz Infocus (sharpening - not on the windows)
> Levels layer on the windows (more contrast)
> Photo filter layer on the floor to get back the original color (red)
> Levels layer on the floor (more contrast)
> Saturation layer on the floor (master)
> Levels layer on the bowl (more contrast)
> Saturation layer on the bowl (master)
> Saturation layers on the pillars/arches and the border (desaturation)
> Levels layer on the pillars/arches and the border (more contrast)
> Levels layer on the walls (more contrast)
> Saturation layer on the walls (yellows, master)
> Levels layer on some areas around the windows to reduce the glare
> Global Levels and Saturation layers for tuning the overall colors and contrast
> Some retouching to remove litter
> Slight vignetting [details]
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