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"Activate the world" (or: what "mobile" really means)

A mind map I did for some upcoming talks. The central idea is that thinking about mobile isn't just "thinking about mobile devices" but calls to a whole range of technologies, ideas, approaches and questions. What difference does mobile make to user experience? How do we we deal with interfaces which aren't any longer about screens? What are the privacy implications of crowd sensing?


...that sort o thing...

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Taken on November 8, 2010