Digital Portrait of Wrightbrain (Barbara Wright) - ix.ix.xi - for jkpp
ArtRage Studio Pro / Wacom Tablet
Thick Gloss Oil Brush
Link to Flickr Artist Wrightbrain's Flickr Photostream: www.flickr.com/photos/54791441@N03/
Link to Photo Source I: www.flickr.com/photos/54791441@N03/5566679109/
Link to Photo Source II: www.flickr.com/photos/54791441@N03/5566748454/in/photostr...
Link to Photo Source III: www.flickr.com/photos/54791441@N03/5403504016/
You may wonder why I often choose 2 or 3 or more photo sources for one portrait of this type.
First of all, I cannot get a complete sense of the head from one portrait. Three quarter views are the best -- as they reveal aspects of the frontal facial planes as well as glimpses of the profile. I select enough photos to allow me to gain a physical "feel" of the skull and features.
This working method of presenting the portrait image in various simultaneous aspects derives from the Cubist working methods of Georges Braque and Pablo Picasso in the very early 1900's.
Their aim was not to deny "reality" by abstraction, but to extend the reach of reality to a kind of hyperreality. By presenting multiple points of view, they were underlining the complexity of forms in space as seen over time. We do not see everything all at once the way a camera sees. Our eyes move over a subject and take in different nuanced snapshots of it as we work along on our paintings.
The time element and working process itself figure strongly in this painting. My inventions are not preconceived. They happen during the process of painting. One line or mark of color suggests the next move. I generally try to get interesting rhythms going from the onset of the painting. The overall composition is more important than individual units or "correctness" of visual "facts". What I see are, "in fact", fragmented pieces of information which I try to lock together into a coherent whole.
Link to Cubism and Braque and Picasso: en.wikipedia.org/wiki/Cubism