While some might see the above as an inherently violent image, I disagree.
What I see is the amazing level of detail, thought and creativity gone into producing a physics that is not about virtual reality, or photorealism.
Look at the different directions that blood spatter is moving, check out the organic curves, highlighted by the lighting dynamics of the fire that also burning this heavy.
Moments like these are so often overlooked while playing the game. I am often snapping like mad with the screenshots key, but it's after the fact when I've been killed by the other team and I am waiting to respawn at our base.
Shots like these illustrate the capabilities of the Source engine, the software code which runs the game. The game trailers showed off the character animation, but the environment, including the internal one, the physical world has also been giving close attention and detail