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Red Caps | by Mantis.King
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Red Caps

A picture of the Alpha fireteam of the 2nd Deep Insertion Strike Squad (2nd D.I.S.S.) walking patrol in the diamond formation. Dropped deep behind enemy lines carrying as many weapons and as much ammo as they can carry, the "Red Caps" -- as they are commonly called -- perform precision strike missions inflicting heavy damage on opposing forces.

 

Mechaton Stats:

Grunt 1 (left)

2d6 Red dice Direct Fire range (heavy pistol)

2d6 Red dice HtH range (bladed tonfa)

1d8 Red die Direct Fire range SSR (panzerfaust)

1d6 Yellow die Spotting (radar/ladar shoulder unit)

2d6 White dice

2d10 Initiative dice

 

Patrol Leader (center front)

2d6 Red dice Artillery range (sniper rifle)

(other stuff???)

2d6 White dice

?d10 Initiative dice

 

Heavy Gunner (center rear)

2d6+1d8 Red dice Direct Fire range (drum-fed assault rifle)

2d6 Red dice HtH range (chainsaw)

2d6 White dice

2d10 Initiative dice

 

Grunt 2 (right)

2d6 Red dice Direct Fire range (heavy pistol)

2d6 Red dice HtH range (Chinese broadsword)

1d8 Red die Direct Fire range SSR (panzerfaust)

1d6 Yellow die Spotting (radar/ladar shoulder unit)

2d6 White dice

2d10 Initiative dice

 

Notes:

These are my version of the Jannisary Drones by "Luke". I modified the feet and changed the orientation on the taps that act as shoulder joints. I also used his sniper rifle and "assault rifle" designs although with slight modifications. I had a lot of fun building these and I'm considering making some sort of Action Scene to show of just how fun this frame is.

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Taken on March 12, 2012