Pyramid SNOT Technique / help
I'm trying to resolve the construction of a pyramid type corner without using slopes, with each layer in two directions only stepping back either 1LDU or 0.5LDU whilst maintaining vertical alignment of face tile joints. Photos show what I'm trying to do but failing to keep the vertical tiles in alignment. Ahhh. This is doing my head in.
kɹɪstəfɚ hafmɪn says:
I'm pretty sure the corners are impossible to align, but you might be able to offset the rest with some carefully-placed tiles or 1x2 panels in between the corner and the next 2x2 tile section. Not sure how the math would work out.