Beyond shadows, the new rendering stuff for shadows eliminates the limited number of light sources. So.. Here we see more than ten lit prims all rendered.
Cool development. (Although I'll need to
remember to disable attached light sources so
they all don't get taken up by a single
model's constellation of facelamps.)
Posted 6 months ago.
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isfullofcrap
says:
Cool development. (Although I'll need to remember to disable attached light sources so they all don't get taken up by a single model's constellation of facelamps.)
Posted 6 months ago. ( permalink )