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Dorkbot SoCal 08 (Dec 2005) |
DORKBOTSOCAL8 Machine Project Dec 3rd
2005, 1pm: Bleecker/Brinson, Stearns,
Johnson
[ S P E C S ]
*** December 3rd 2005 - 1pm (Saturday)
*** Machine Project
*** 1200 D North Alvarado Street
*** Los Angeles, CA 90026
*** www.machineproject.com
[ O V E R V I E W ]
After a short hiatus, Dorkbot-socal is
revived with a new home, a new time, and
new structure - and some great
presentations/demos for December! Come
out to the event at 1pm on Saturday the
3rd. I say this every time, but this one
should be extra-good. Seriously: read
the descriptions below, and I'll see you
there.
[ R E V I V A L _ N O T E S ]
We're meeting on Saturday afternoons
(at 1pm) now, which will hopefully make
it easier for people to come to events.
To keep things consistent (and
MapQuesting confusion to a minimum)
we're going to hold the events at a
regular location over the next while:
Machine Project Gallery, a perfect match
for Dorkbot. Also, to get more
hands-on-hacking going on, every 2nd
month (starting in January) will be a
"bring your project and work on
it" event, featuring semi-regular
appearances by the guru Tom Jennings wps.com, the svelte Mark Allen markallen.com/ and grubby old me, Garnet Hertz conceptlab.com. This should be a good time to bring
works in progress, get feedback/help,
and see what others are doing. More info
about this will be explained on the 3rd.
[ P R E S E N T E R S ]
Julian Bleecker & Peter Brinson:
Vis-a-Vis Games
www.visavisgames.org/
We're developing a new kind of game
experience using outdoor viewable mobile
devices that anticipate the near-future
of pervasive electronic gaming. These
devices range in size from about that of
a tiny laptop, to the size of a small
book. We then configure these portable
mobile devices with a GPS sensor that
measure your location in the real world,
and orientation sensors that can tell
precisely where you're looking. This
combination makes for designs that
represent a true innovation in game
play. Vis-a-Vis Games is an enterprise
of the Mobile and Pervasive Lab at the
University of Southern California.
//--------------------
Phil Stearns: TI99/4a Circuit Bending
Through "circuit bending" and
creative analog to digital switching,
I've managed to turn a friendly TI99/4a
computer (c 1981) into a pixel-spewing
entity that likes to feed on sound waves
and spit out garbled, colorful, and
highly pixelated images in realtime.
The device was born out of a desire to
explore the artistic possibilities of
what happens when our discarded
technology is forcefully but carefully
coaxed into modes of failure.
//--------------------
Jay Mark Johnson: Robotic Spherical
Lens Camera 3D Invention
www.imdb.com/name/nm0425323/
Jay Mark Johnson will be presenting a
robotic camera with a spherical lens
that takes High Dynamic Range images and
converts them to lighting rigs to be
used in 3D applications for image based
rendering. He also has some "top
secret" stuff he's doing with the
camera, which he may be talking about.
He's worked on a pile of movies,
including "A Day Withought a
Mexican", "Nomad",
"The Matrix" and
"Titanic".
//--------------------
24 photos | 531 views
items are from between 03 Dec 2005 & 22 Jan 2009.