• Apart from the beveled edges, there was little to tell users that icons could be dragged. I guess it's a learned convention that we know icons can be moved.
  • Texture implies friction and gripability
  • smaller areas use dots instead of lines to give a sense of roughness and gripability

System 7 makes it’s drag & drop affoardances clear

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System 7's interface provides some inspiration for designing drag and drop interfaces.

Image source: en.wikipedia.org/wiki/index.html?curid=8570257

Also, here's a list of states for drag/drop interfaces.

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