kinect point cloud
just using the saturation value (close range). manually aligning the texture to the depth, which isn't really right: it needs to be projected onto the depth map.
note that this uses hector's default 'gamma' function, but what really needs to happen is taking the inverted reciprocal 1/(1-x) as i'm pretty sure the 11-bit image returned by the depth sensor is a disparity image. edit: i just posted a function for converting to meters here github.com/OpenKinect/openkinect/wiki/Imaging-Information
if you want to see this in realtime, swap out the glview.c from your copy of the github openkinect project with the glview.c posted on the OF board: www.openframeworks.cc/forum/viewtopic.php?f=14&t=4947...

Comments and faves
MattL, filipx, and daniel.play.create added this photo to their favorites.
design io (31 months ago | reply)
thats insane you could pull that out of my screenshot :)
Kyle McDonald (31 months ago | reply)
mar canet (31 months ago | reply)
Nice !!
rainer kohlberger added this photo to his favorites. (31 months ago)
design io (31 months ago | reply)
want some video?
:)
Kyle McDonald (31 months ago | reply)
danomatika (31 months ago | reply)
now thats what I'm talking about ...
(ToT) Auriea and Jamie Dubs added this photo to their favorites.
Jamie Dubs (31 months ago | reply)
Oh shit! House of Cards mode!
chickenssaur (31 months ago | reply)
what are those 2 bigs parallel lines?
Cristóferson Bueno added this photo to his favorites. (31 months ago)
Kyle McDonald (31 months ago | reply)
Fiezi and yesyesnono added this photo to their favorites.
mr.russ (31 months ago | reply)
Holy crap! Does this mean we will be able to create 3d models with it?
Kyle McDonald (31 months ago | reply)
mr.russ (31 months ago | reply)
No doubt some clever cookie will cook up something. It will be a fine day when I can scan a component into solidworks or the like using a kinect. No idea how much commercial scanners cost though.
Tiago Serra added this photo to his favorites. (31 months ago)
Tiago Serra (31 months ago | reply)
Very impressive point cloud for close range..
mr.russ: something like what Kyle was talking about: vimeo.com/7489094 ;)
Kyle McDonald (31 months ago | reply)
mr.russ (31 months ago | reply)
I have seen that video before Tiago when I was looking at turning a photogrammetry generated pointcloud into a mesh. :)
Ah 3D printers & scanners, so much fun to be had. It really is an engineers world ;P.
Tiago Serra (31 months ago | reply)
Tiago Serra (31 months ago | reply)
vimeo.com/14028931
Not always perfection is the most creative thing to accomplish though....
Kyle McDonald (31 months ago | reply)
Tiago Serra (31 months ago | reply)
Agree, thanks :)
liqube, iamdanw, jeremytai, imsaviarc, and 2 other people added this photo to their favorites.