Screen shot 2012-01-24 at 4.46.15 PM

Screen shot 2012-01-24 at 4.46.15 PM

this is where the crossfader data lives

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Uploaded on Jan 24, 2012

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Screen shot 2012-01-24 at 6.12.04 PM

Screen shot 2012-01-24 at 6.12.04 PM

crossfader data from serato scratch live, exported as an .als, loaded into OF

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Uploaded on Jan 24, 2012

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Scratch Markup Language: Call for arthackday Participants

Scratch Markup Language: Call for arthackday Participants

i'm going to be leading a group at art hack day ( brooklyn, january 26th-28th www.arthackday.net/ )...

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Uploaded on Jan 16, 2012  |  Map

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Screen shot 2012-01-12 at 11.43.11 PM

Screen shot 2012-01-12 at 11.43.11 PM

soundcloud.com/kyle-mcdonald/fou rteenth-street

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Uploaded on Jan 12, 2012

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Screen shot 2012-01-11 at 1.13.19 AM

Screen shot 2012-01-11 at 1.13.19 AM

before rendering

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Uploaded on Jan 10, 2012

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falling

falling

playing with postprocessing multiple renders

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Uploaded on Jan 10, 2012

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falling x

falling x

dali en.wikipedia.org/wiki/Crucifixio n_(Corpus_Hypercubus) françoise gamma videogramo.8bitpeoples.c...

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Uploaded on Jan 10, 2012

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falling x

falling x

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Uploaded on Jan 10, 2012

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falling x

falling x

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Uploaded on Jan 10, 2012

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black blob

black blob

too much randomization

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Uploaded on Jan 10, 2012

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falling x

falling x

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Uploaded on Jan 10, 2012

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falling

falling

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Uploaded on Jan 10, 2012

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falling

falling

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Uploaded on Jan 10, 2012

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Screen shot 2012-01-09 at 1.49.46 AM

Screen shot 2012-01-09 at 1.49.46 AM

buffer overflow ran into a text string being printed to screen, and changed the length of the text. whoops.

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Uploaded on Jan 10, 2012

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Screen shot 2012-01-09 at 3.04.20 AM

Screen shot 2012-01-09 at 3.04.20 AM

lighting controller example using ofxDmx github.com/kylemcdonald/ofxDmx/t ree/master/example-contro...

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Uploaded on Jan 9, 2012

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Screen shot 2012-01-09 at 12.01.13 AM

Screen shot 2012-01-09 at 12.01.13 AM

extracting gestures over time from the arms and hands, making meshes out of them

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Uploaded on Jan 8, 2012

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Screen shot 2012-01-08 at 11.57.52 PM

Screen shot 2012-01-08 at 11.57.52 PM

extracting gestures over time from the arms and hands, making meshes out of them

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Uploaded on Jan 8, 2012

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Screen shot 2012-01-08 at 11.25.17 PM

Screen shot 2012-01-08 at 11.25.17 PM

extracting gestures over time from the arms and hands, making meshes out of them

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Uploaded on Jan 8, 2012

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