Mister ID ver. 2 - detail sheet 2

Mister ID ver. 2 - detail sheet 2

progress tests, mister ID advanced texture and model rebuild.

not my finest hour, but like everything I will get better at this skinning thing with practice.

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Uploaded on Aug 16, 2011

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Mister ID ver. 2 - detail sheet 1

Mister ID ver. 2 - detail sheet 1

progress tests, mister ID advanced texture and model rebuild.

Beyond the ear being really off, this head turned out pretty well, better than I originally envisioned. I adore the crinkley texture around the eyes.

original concept sketch here www.flickr.com/photos/goj/5225380000/in/photostream/

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Uploaded on Aug 16, 2011

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Screen Grab 01 Friday Morning (Mister ID in Unreal)

Screen Grab 01 Friday Morning (Mister ID in Unreal)

The columns that were plain concrete pillars in previous versions (like here www.flickr.com/photos/goj/5264202411/in/photostream/) have been updated to have a slightly more dynamic shape (I am on the fence about that, it looks a bit "conventional sci-fi game") - the red lit columns are in the process of being corrupted by entropy. You can also see the how the Mister ID model import into Unreal Editor turned out - not perfect but an improvement over the version that can be seen here www.flickr.com/photos/goj/6050933132/in/photostream/

building in Unreal Editor, wrestling with reflection on liquid floor (that is what the strange doubling is making it look like he is standing immediately behind himself) - there are two more Mister Id models in the background, giving a sense of scale and perspective. The wire-frame views on the right side indicate a view from above and from the side.

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Uploaded on Aug 16, 2011

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Forest Cocoon 01

Forest Cocoon 01

this illustration is one of the variations of the Mister ID house idea (here www.flickr.com/photos/goj/5264202411/in/photo stream/)

other variations are here www.flickr.com/photos/goj/5264202523/in/photo stream/ and there www.flickr.com/photos/goj/5264202719/in/photo stream/

this was kind of a departure from the microbe setting idea, but still a nice drawing (at least I think so).

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Uploaded on Dec 15, 2010

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DEVILMITE character design turnabout

DEVILMITE character design turnabout

see character brief in comment field.

Model built in 3Ds Max 2010

Original concept art can be seen here www.flickr.com/photos/goj/5224727727/in/photostream/

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Uploaded on Dec 15, 2010

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