ribbon

ribbon

Sin oscillated ribbon. Built up using two triangle strips for top and bottom faces. Position and normals...

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Uploaded on Dec 21, 2011

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procedual_terrain

procedual_terrain

Diamond square algorithm for some fractal mountains. Procedural texturing with simplex noise in the fragment shader.

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Uploaded on Dec 15, 2011

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all_blk

all_blk

mmm darkness. normal calculations on the plane are wonky, looking into it now.

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Uploaded on Dec 1, 2011

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cubemap_01

cubemap_01

cubemap texture reflected on to a sphere

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Uploaded on Nov 8, 2011

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assignment4_01

assignment4_01

multitexturing, using diffuse, normal, specular, and bump for parallax normal mapping.

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Uploaded on Oct 26, 2011

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assignment03_03

assignment03_03

adding light and a height map

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Uploaded on Oct 12, 2011

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assignment03_02

assignment03_02

adding light and a height map

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Uploaded on Oct 12, 2011

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assignment03_01

assignment03_01

first try, no light flat ground.

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Uploaded on Oct 12, 2011

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assignment2_03

assignment2_03

cube spiral fake light, dipping into 3d

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Uploaded on Oct 12, 2011

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assignment2_02

assignment2_02

cube spiral fake light, dipping into 3d

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Uploaded on Oct 12, 2011

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assignment2_01

assignment2_01

cube spiral fake light, dipping into 3d

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Uploaded on Oct 12, 2011

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drawing machine 1_4

drawing machine 1_4

drawing machine written in c++ and open gl for a class assignment: "...write an OpenGL program that...

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Uploaded on Sep 14, 2011

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drawing machine 1_3

drawing machine 1_3

drawing machine written in c++ and open gl for a class assignment: "...write an OpenGL program that...

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Uploaded on Sep 14, 2011

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drawing machine 1_2

drawing machine 1_2

drawing machine written in c++ and open gl for a class assignment: "...write an OpenGL program that...

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Uploaded on Sep 14, 2011

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drawing machine 1_1

drawing machine 1_1

drawing machine written in c++ and open gl for a class assignment: "...write an OpenGL program that...

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Uploaded on Sep 14, 2011

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Hemesh 001 red

Hemesh 001 red

playing with hemesh gui, good times

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Uploaded on Jan 1, 2011

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Hemesh 001 black

Hemesh 001 black

playing with hemesh gui, good times

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Uploaded on Jan 1, 2011

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black_ribbons_002

black_ribbons_002

Flocking with a constrained wander behavior. Made with cinder.

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Uploaded on Dec 2, 2010

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