Update: I have since replaced the image. 1. Removed the radial grad. 2 The bottom section of the Verto is a single exposure, with the details of the wood revealed by a f/2.8 exposure. Based on the comments below (It took Joe a lot to write a big note ;-). Thanks Joe, I can gather this is one of my most controversial shots -
1. I can't get shadows as it was night - dark, hence the weird
floating feel for the wood.
2. The reason I used 2 exp and masking for the foreground is to reveal the texture of the wood - f/2.8 vs the beach at f/5.6
Shot very early hours of the morn (0630 am sgp time) . It was dark .
The only available light - very very dull was from an oil rig about 2-3 kms (or more) away( one can see the lights to the extreme left) on the Malaysia side - tells you how much light spilt across.
No light painting. The yellow light on the clouds(right) was from
industrial lights hitting the clouds.
No filters - on the cam or while processing.
Credit to Scott Kelby's 7 point system handbook and thanks to Daniel my bud for trigerring me to buy this.. I used some principles from there. Especially the temperature and blacks adjustment (lightroom) followed by curves and shadows/highlights in CS4. The good part was that I have been using lightroom and CS4 combination for the last 10 months pretty much the way Scott explains :)
1. 2 section vertorama. No HDR and sky (1 exposure), beach - 2 exposures
2. Exp for the bottom section. layer masking of 2 exp. - f/2.8, ISO 800, 20 sec for the drift wood tree trunk, subtle for the insides. I did'nt put it there ! it was extremely heavy and lodged there. 2nd exposure - f/5.6, ISO 500, 52 sec for the sand and entire beach area - some detail of the sand/texture.
3. Sky - single exposure f/19, ISO200, 211 sec .
I have found inspiration in this new challenge - no moon light, but long exposures playing with ISO and aperture and available light