- Me
Apex Aeterna 1
My first mesh for the Mesh open Beta in Second Life. A floating
landscape generated with blenders metasurfaces and displacement maps.
The bonfires do not belong to the mesh.
36446 Triangles, taking up 253 prims inworld, 8 submeshes with a
custom baked texture for each.
I was not aware of the new 64 meters size constraint when i created this one, it was planned to take up the space of a quarter of a simulator, but the next version will be split into several meshes to achieve this
Comments and faves
Don Whitaker, Thelastbird, Indigo Mertel, and Ze Moo added this photo to their favorites.
Ze Moo (19 months ago | reply)
Fantastic!
I hope it is ok i used this image in a blog post about the Blender Conference 2010 (29-31 oct). Thanks for sharing!
wp.me/p9f2i-ix
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